The collision and trajectory models of PC-CRASH.

Author(s)
Steffan, H. & Moser, A.
Year
Abstract

PC-CRASH is a Windows-based accident reconstruction program which combines the simulation of pre-collision, collision, and post-collision dynamics for multiple vehicles in a graphical environment. This paper presents the trajectory and collision models on which PC-CRASH is based. PC-CRASH's model for predicting the three-dimensional (3D) kinematics of a vehicle's pre-and post-impact trajectory is based on a discrete-kinetic time forward simulation. The tire-force model, steer angle, wheel braking, weight shift, and suspension effects are introduced. The program's method of handling pre-impact yaw, braking, acceleration and pre-impact steering is outlined.The momentum-based collision model, which relies on restitution rather than vehicle crush or stiffness coefficients, is defined. The program's method for dealing with secondary impacts, inter-vehicle friction, and impulse vectors with a vertical component is explained. The paper concludes with a simple reconstruction which demonstrates the various models and the program's built-in 3D animation capabilities. (A)

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Publication

Library number
C 9797 (In: C 9787) /80 / IRRD 898607
Source

In: Accident reconstruction : technology and animation VI : papers presented at the International Congress & Exposition, Detroit, Michigan, February 26-29, 1996, SAE Technical Paper 960886, p. 135-145, 13 ref.

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This publication is one of our other publications, and part of our extensive collection of road safety literature, that also includes the SWOV publications.