This paper aims to gain more insight into the implications of information provision to drivers on the performance of road transport networks with recurrent congestion. For this purpose, a simulation program consisting of three components has been written. The first component is the traffic simulation model, the second component is the information provision mechanisms and the third component monitors the behavioural decision-making process of the drivers, which is modelled using a utility-based satisficing principle. Three types of information provision mechanisms will be considered: information based upon experience, after-trip information and real-time en route information. The findings in this paper, obtained in a hypothetical context, underline the important relationship between overreaction, the level of market penetration and the quality of the information. (A)
Abstract