Contains: * Part-task simulation in driving research (Michaels, R.M.; Stephens, B.W.; p. 87-94: Research on driver behavior is performed to lead to an understanding of the underlying behavioral processes that define driving. The part-task facility is less a simulator than a laboratory for the analysis of the driving task. It is designed as a means for directly testing conceptual and experimental models of driving processes. Explicit modeling assumptions were made of various aspects of driver behavior to be laboratory tested using dynamic stimulus material.); * Use of stress in part-task driving simulators : a preliminary study (Braunstein, M.L.; White, W.J.; Sugerman, R.C.; p. 95-101: To evaluate the feasibility of using stress in driving simulator research, drivers were subjected to continuous glare while performing a series of tasks in an instrumented vehicle on a specially designed test track. The tasks included keeping within a 7-ft lane at 20 mph, maintaining a constant headway and estimating time to coincidence with an approaching or overtaking vehicle. Methodological problems in driver research were examined. /author/.); *Applications of the automobile simulator (odosiev, E.P.; p. 102-105 ); * Human thresholds related to simulation of inertia (Hulbert, S.; Wojcik, C.; p. 106-109: Progress in the inertia forces simulation activity is represented by construction of a moving-base device sub- stituting gravity for inertia force that can pitch, roll, and yaw. Using this device, a series of position judgements was obtained from drivers as they sat behind the wheel in device and were moved to various positions. The results indicate that drivers /as tested/ were not able to clearly distinguish among a variety of angular positions.)
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